Coverart for item
The Resource Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers, H. Jaap van den Herik [and others] (eds.)

Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers, H. Jaap van den Herik [and others] (eds.)

Label
Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers
Title
Advances in computer games
Title remainder
11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers
Statement of responsibility
H. Jaap van den Herik [and others] (eds.)
Title variation
ACG 2005
Creator
Contributor
Subject
Genre
Language
eng
Member of
Cataloging source
GW5XE
Dewey number
794.81526
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
A38 2005
Literary form
non fiction
http://bibfra.me/vocab/lite/meetingDate
2005
http://bibfra.me/vocab/lite/meetingName
Advances in Computer Games (Conference)
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
Herik, H. J. van den
Series statement
Lecture notes in computer science
Series volume
4250
http://library.link/vocab/subjectName
  • Computer games
  • Artificial intelligence
  • Informatique
  • Artificial intelligence
  • Computer games
Label
Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers, H. Jaap van den Herik [and others] (eds.)
Instantiates
Publication
Note
International conference proceedings
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Innovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player -- Position Play
Control code
262693920
Dimensions
unknown
Extent
1 online resource (xiv, 272 pages)
Form of item
online
Isbn
9783540488897
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/11922155.
Other physical details
illustrations.
http://library.link/vocab/ext/overdrive/overdriveId
978-3-540-48887-3
Specific material designation
remote
System control number
(OCoLC)262693920
Label
Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 ; revised papers, H. Jaap van den Herik [and others] (eds.)
Publication
Note
International conference proceedings
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Innovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player -- Position Play
Control code
262693920
Dimensions
unknown
Extent
1 online resource (xiv, 272 pages)
Form of item
online
Isbn
9783540488897
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/11922155.
Other physical details
illustrations.
http://library.link/vocab/ext/overdrive/overdriveId
978-3-540-48887-3
Specific material designation
remote
System control number
(OCoLC)262693920

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