The Resource An introduction to computer graphics for artists, Andrew Paquette
An introduction to computer graphics for artists, Andrew Paquette
Resource Information
The item An introduction to computer graphics for artists, Andrew Paquette represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri Libraries.This item is available to borrow from 2 library branches.
Resource Information
The item An introduction to computer graphics for artists, Andrew Paquette represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri Libraries.
This item is available to borrow from 2 library branches.
- Summary
- An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader's understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable
- Language
- eng
- Edition
- 2nd edition.
- Extent
- 1 online resource (xxxvii, 322 pages)
- Contents
-
- Validation of CG Models
- Creating and Editing Texture Coordinates (UVs)
- Shaders and Texturing
- Rendering a CG Scene
- 3D Animation
- CG Modeling 2: NURBS
- CG Modeling 3: Advanced
- CG Industry Standards
- Introduction
- CG Basics
- Observation Skills and CG
- Measurements and Their Relationship to CG
- Scene Preparation
- Modeling 1: Polygons
- The Importance of Resolution in CG
- Optimization of CG Models
- Isbn
- 9781447151005
- Label
- An introduction to computer graphics for artists
- Title
- An introduction to computer graphics for artists
- Statement of responsibility
- Andrew Paquette
- Language
- eng
- Summary
- An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader's understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable
- Cataloging source
- GW5XE
- http://library.link/vocab/creatorName
- Paquette, Andrew
- Dewey number
- 006.6
- Illustrations
- illustrations
- Index
- index present
- Language note
- English
- LC call number
- T385
- LC item number
- .P37 2013
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- NLM call number
- T 385
- http://library.link/vocab/subjectName
-
- Computer graphics
- Computer Graphics
- Mediendesign
- Interaktive Medien
- Computer graphics
- Computeranimation
- Filmtrick
- Computergrafik
- Visualisierung
- Computerkunst
- Programmierung
- Computerspiel
- Label
- An introduction to computer graphics for artists, Andrew Paquette
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- Validation of CG Models
- Creating and Editing Texture Coordinates (UVs)
- Shaders and Texturing
- Rendering a CG Scene
- 3D Animation
- CG Modeling 2: NURBS
- CG Modeling 3: Advanced
- CG Industry Standards
- Introduction
- CG Basics
- Observation Skills and CG
- Measurements and Their Relationship to CG
- Scene Preparation
- Modeling 1: Polygons
- The Importance of Resolution in CG
- Optimization of CG Models
- Control code
- 842836717
- Dimensions
- unknown
- Edition
- 2nd edition.
- Extent
- 1 online resource (xxxvii, 322 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781447151005
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other control number
- 10.1007/978-1-4471-5100-5
- Other physical details
- colour illustrations
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)842836717
- Label
- An introduction to computer graphics for artists, Andrew Paquette
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- Validation of CG Models
- Creating and Editing Texture Coordinates (UVs)
- Shaders and Texturing
- Rendering a CG Scene
- 3D Animation
- CG Modeling 2: NURBS
- CG Modeling 3: Advanced
- CG Industry Standards
- Introduction
- CG Basics
- Observation Skills and CG
- Measurements and Their Relationship to CG
- Scene Preparation
- Modeling 1: Polygons
- The Importance of Resolution in CG
- Optimization of CG Models
- Control code
- 842836717
- Dimensions
- unknown
- Edition
- 2nd edition.
- Extent
- 1 online resource (xxxvii, 322 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781447151005
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other control number
- 10.1007/978-1-4471-5100-5
- Other physical details
- colour illustrations
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)842836717
Subject
- Computer graphics
- Computer graphics
- Computer graphics
- Computer graphics.
- Computer science.
- Computer vision.
- Computeranimation
- Computer Appl. in Arts and Humanities.
- Computerkunst
- Computerspiel
- Filmtrick
- Interaktive Medien
- Mediendesign
- Programmierung
- Visualisierung
- Computergrafik
- Computer Graphics
Library Links
Embed
Settings
Select options that apply then copy and paste the RDF/HTML data fragment to include in your application
Embed this data in a secure (HTTPS) page:
Layout options:
Include data citation:
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.missouri.edu/portal/An-introduction-to-computer-graphics-for-artists/p9UNC9MIDfU/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.missouri.edu/portal/An-introduction-to-computer-graphics-for-artists/p9UNC9MIDfU/">An introduction to computer graphics for artists, Andrew Paquette</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.missouri.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.missouri.edu/">University of Missouri Libraries</a></span></span></span></span></div>
Note: Adjust the width and height settings defined in the RDF/HTML code fragment to best match your requirements
Preview
Cite Data - Experimental
Data Citation of the Item An introduction to computer graphics for artists, Andrew Paquette
Copy and paste the following RDF/HTML data fragment to cite this resource
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.missouri.edu/portal/An-introduction-to-computer-graphics-for-artists/p9UNC9MIDfU/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.missouri.edu/portal/An-introduction-to-computer-graphics-for-artists/p9UNC9MIDfU/">An introduction to computer graphics for artists, Andrew Paquette</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.missouri.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.missouri.edu/">University of Missouri Libraries</a></span></span></span></span></div>