Coverart for item
The Resource Interactive storytelling : fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings, Mei Si [and others] (eds.)

Interactive storytelling : fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings, Mei Si [and others] (eds.)

Label
Interactive storytelling : fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings
Title
Interactive storytelling
Title remainder
fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings
Statement of responsibility
Mei Si [and others] (eds.)
Creator
Contributor
Subject
Genre
Language
eng
Summary
This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011. The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling
Member of
Cataloging source
GW5XE
Dewey number
794.8/1526
Index
index present
LC call number
QA76.76.C672
LC item number
J65 2011
Literary form
non fiction
http://bibfra.me/vocab/lite/meetingDate
2011
http://bibfra.me/vocab/lite/meetingName
Joint International Conference on Interactive Digital Storytelling
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
Si, Mei
Series statement
  • Lecture notes in computer science,
  • LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web and HCI
Series volume
7069
http://library.link/vocab/subjectName
  • Computer games
  • Digital storytelling
  • Human-computer interaction
  • Informatique
  • Computer games
  • Digital storytelling
  • Human-computer interaction
Label
Interactive storytelling : fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings, Mei Si [and others] (eds.)
Instantiates
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and author index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Intro -- Title -- Preface -- Organization -- Table of Contents -- Interactive Storytelling Theory -- Research in Interactive Drama Environments, Role-Play and Story-Telling -- Introduction -- And the Holodeck? -- Structure and Interaction -- Authoring Challenges -- Evaluation -- RIDERS Activities -- References -- Why Paris Needs Hector and Lancelot Needs Mordred: Using Traditional Narrative Roles and Functions for Dramatic Compression in Interactive Narrative -- Narrative as Role and Function -- Role and Function in Computer-Based Narratives -- Parallel Instantiations of Role and Function
  • Variation and Interactivity -- Narrative Traditions as Abstraction Systems -- Juxtaposing Variants -- Dramatic Compression of Role and Function in Traditional Stories -- Roles and Functions as a Framework for Interaction Mechanics -- References -- Agent-Oriented Methodology for Interactive Storytelling (AOMIS) -- Introduction -- Agent-Oriented Methodology of Interactive Storytelling -- Agents and Goals in Storytelling Multi-agent System -- Methodology Overview -- Steps to Create an Interactive Storytelling System -- Conclusions -- References
  • Back-Leading through Character Status in Interactive Storytelling -- Introduction -- Related Work -- Theoretical Framework -- A Model of Status in Interactive Performance -- Conclusion and Future Work -- References -- Rereading in Interactive Stories: Constraints on Agency and Procedural Variation -- Introduction -- Related Work -- Research Problem -- Requirements to Support Rereading -- Coherence -- Selection -- Ordering -- Conclusion -- References -- New Authoring Modes -- A Method for Transferring Probabilistic User Models between Environments -- Introduction -- DODMandRelatedWork
  • A Method for Cross-Domain Transfer of Probabilities -- Types of Data Available -- The Strict Utility Model for Numerical Data -- The Fechnerian UtilityModel for Probabilistic Data -- A Sample of Numerical Results -- Extension to n-Choice Alternatives -- Conclusion -- References -- Being in the Story: Readerly Pleasure, Acting Theory, and Performing a Role -- Introduction -- Interactive Drama, Improvisation, and Bounded Agency -- Bounded Agency and Narrative Pleasure -- Method Acting as an Alternative to Improvisation -- Method Acting -- The Creative State -- The Magic If
  • Transformation and Masks -- Method Acting for Interactive Digital Storytelling -- Examples from Commercial Games -- Mass Effect II -- Uncharted II: Among Thieves -- Dragon Age: Origins -- Conclusions -- References -- Supporting Rereadability through Narrative Play -- Introduction -- Related Work -- Problem Statement -- Method -- Design of the Storytelling Game -- Observations from Playtesting Sessions -- Supporting Narrative Play -- Tension between Narrative Moves and Gameplay Moves -- Reasons to Replay -- Prototyping with Storytelling Games -- Advantages -- Possible Problems -- Conclusion
Control code
768225278
Dimensions
unknown
Extent
1 online resource (xiii, 372 pages)
File format
unknown
Form of item
online
Isbn
9783642252884
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-642-25289-1
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)768225278
Label
Interactive storytelling : fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, proceedings, Mei Si [and others] (eds.)
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and author index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Intro -- Title -- Preface -- Organization -- Table of Contents -- Interactive Storytelling Theory -- Research in Interactive Drama Environments, Role-Play and Story-Telling -- Introduction -- And the Holodeck? -- Structure and Interaction -- Authoring Challenges -- Evaluation -- RIDERS Activities -- References -- Why Paris Needs Hector and Lancelot Needs Mordred: Using Traditional Narrative Roles and Functions for Dramatic Compression in Interactive Narrative -- Narrative as Role and Function -- Role and Function in Computer-Based Narratives -- Parallel Instantiations of Role and Function
  • Variation and Interactivity -- Narrative Traditions as Abstraction Systems -- Juxtaposing Variants -- Dramatic Compression of Role and Function in Traditional Stories -- Roles and Functions as a Framework for Interaction Mechanics -- References -- Agent-Oriented Methodology for Interactive Storytelling (AOMIS) -- Introduction -- Agent-Oriented Methodology of Interactive Storytelling -- Agents and Goals in Storytelling Multi-agent System -- Methodology Overview -- Steps to Create an Interactive Storytelling System -- Conclusions -- References
  • Back-Leading through Character Status in Interactive Storytelling -- Introduction -- Related Work -- Theoretical Framework -- A Model of Status in Interactive Performance -- Conclusion and Future Work -- References -- Rereading in Interactive Stories: Constraints on Agency and Procedural Variation -- Introduction -- Related Work -- Research Problem -- Requirements to Support Rereading -- Coherence -- Selection -- Ordering -- Conclusion -- References -- New Authoring Modes -- A Method for Transferring Probabilistic User Models between Environments -- Introduction -- DODMandRelatedWork
  • A Method for Cross-Domain Transfer of Probabilities -- Types of Data Available -- The Strict Utility Model for Numerical Data -- The Fechnerian UtilityModel for Probabilistic Data -- A Sample of Numerical Results -- Extension to n-Choice Alternatives -- Conclusion -- References -- Being in the Story: Readerly Pleasure, Acting Theory, and Performing a Role -- Introduction -- Interactive Drama, Improvisation, and Bounded Agency -- Bounded Agency and Narrative Pleasure -- Method Acting as an Alternative to Improvisation -- Method Acting -- The Creative State -- The Magic If
  • Transformation and Masks -- Method Acting for Interactive Digital Storytelling -- Examples from Commercial Games -- Mass Effect II -- Uncharted II: Among Thieves -- Dragon Age: Origins -- Conclusions -- References -- Supporting Rereadability through Narrative Play -- Introduction -- Related Work -- Problem Statement -- Method -- Design of the Storytelling Game -- Observations from Playtesting Sessions -- Supporting Narrative Play -- Tension between Narrative Moves and Gameplay Moves -- Reasons to Replay -- Prototyping with Storytelling Games -- Advantages -- Possible Problems -- Conclusion
Control code
768225278
Dimensions
unknown
Extent
1 online resource (xiii, 372 pages)
File format
unknown
Form of item
online
Isbn
9783642252884
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-642-25289-1
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)768225278

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