Coverart for item
The Resource Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media

Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media

Label
Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media
Title
Narrative as Virtual Reality
Title remainder
Immersion and Interactivity in Literature and Electronic Media
Creator
Author
Subject
Language
eng
Summary
Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? What are the new possibilities for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality, the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Formerly a culture of immersive ideals - getting lost in a good book, for example - we are becoming, Ryan claims, a culture more concerned with interactivity. Approaching the idea of virtual reality as a metaphor for total art, Narrative as Virtual Reality applies the concepts of immersion and interactivity to develop a phenomenology of reading. Ryan's analysis encompasses both traditional literary narratives and the new textual genres made possible by the electronic revolution of the past few years, such as hypertext, interactive movies and drama, digital installation art, and computer role-playing games. Interspersed among the book's chapters are several "interludes" that focus exclusively on either key literary texts that foreshadow what we now call "virtual reality," including those of Baudelaire, Huysmans, Ignatius de Loyola, Calvino, and science-fiction author Neal Stephenson, or recent efforts to produce interactive art forms, like the hypertext "novel" Twelve Blue, by Michael Joyce, and I'm Your Man, an interactive movie. As Ryan considers the fate of traditional narrative patterns in digital culture, she revisits one of the central issues in modern literary theory - the opposition between a presumably passive reading that is taken over by the world a text represents and an active, deconstructive reading that imaginatively participates in the text's creation
Member of
Cataloging source
BIP US
http://library.link/vocab/creatorName
Ryan, Marie-Laure
Dewey number
028/.9
Index
index present
Intended audience
Scholarly & Professional
Intended audience source
Johns Hopkins University Press
LC call number
Z1003.R97 2001
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
Series statement
Parallax Re-Visions of Culture and Society Ser
http://library.link/vocab/subjectName
  • Books and reading
  • Hypertext literature
  • Interactive multimedia
  • Virtual reality
  • Narration (Rhetoric)
  • Books and reading
  • Hypertext literature
  • Interactive multimedia
  • Narration (Rhetoric)
  • Virtual reality
  • Virtuelle Realität
  • Literatur
  • Narrativität
  • Immersion
  • Virtuele werkelijkheid
  • Hypertekst
  • Multimedia
  • Interactie
  • Letterkunde
  • Lesen
Label
Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media
Instantiates
Publication
Bibliography note
Includes bibliographical references (pages 375-388) and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • "CONTENTS"; "FIGURES AND TABLES"; "ACKNOWLEDGMENTS"; "Introduction"; "PART I Virtuality"; "ONE The Two (and Thousand) Faces of the Virtual"; "TWO Virtual Reality as Dream and as Technology"; "INTERLUDE Virtual Realities of the Mind"; "PART II The Poetics of Immersion"; "THREE The Text as World"; "INTERLUDE The Discipline of Immersion"; "FOUR Presence of the Textual World"; "FIVE Immersive Paradoxes"; "INTERLUDE Virtual Narration as Allegory of Immersion"; "PART III The Poetics of Interactivity"; "SIX From Immersion to Interactivity."
  • "INTERLUDE The Game-Reader and the World-Reader"; "SEVEN Hypertext"; "INTERLUDE Adventures in Hypertext"; "EIGHT Can Coherence Be Saved?"; "PART IV Reconciling Immersion and Interactivity"; "NINE Participatory Interactivity from Life Situations to Drama"; "Participatory Interactivity in Electronic Media"; "INTERLUDE Dream of the Interactive Immersive Book"; "Conclusion"; "NOTES"; "WORKS CITED"; "INDEX."
Control code
697735917
Dimensions
unknown
Extent
1 online resource.
Form of item
online
Isbn
9780801877537
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
9780801877537
Specific material designation
remote
System control number
(OCoLC)697735917
Label
Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media
Publication
Bibliography note
Includes bibliographical references (pages 375-388) and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • "CONTENTS"; "FIGURES AND TABLES"; "ACKNOWLEDGMENTS"; "Introduction"; "PART I Virtuality"; "ONE The Two (and Thousand) Faces of the Virtual"; "TWO Virtual Reality as Dream and as Technology"; "INTERLUDE Virtual Realities of the Mind"; "PART II The Poetics of Immersion"; "THREE The Text as World"; "INTERLUDE The Discipline of Immersion"; "FOUR Presence of the Textual World"; "FIVE Immersive Paradoxes"; "INTERLUDE Virtual Narration as Allegory of Immersion"; "PART III The Poetics of Interactivity"; "SIX From Immersion to Interactivity."
  • "INTERLUDE The Game-Reader and the World-Reader"; "SEVEN Hypertext"; "INTERLUDE Adventures in Hypertext"; "EIGHT Can Coherence Be Saved?"; "PART IV Reconciling Immersion and Interactivity"; "NINE Participatory Interactivity from Life Situations to Drama"; "Participatory Interactivity in Electronic Media"; "INTERLUDE Dream of the Interactive Immersive Book"; "Conclusion"; "NOTES"; "WORKS CITED"; "INDEX."
Control code
697735917
Dimensions
unknown
Extent
1 online resource.
Form of item
online
Isbn
9780801877537
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
9780801877537
Specific material designation
remote
System control number
(OCoLC)697735917

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