Coverart for item
The Resource The Foley grail : the art of performing sound for film, games, and animation, Vanessa Theme Ament

The Foley grail : the art of performing sound for film, games, and animation, Vanessa Theme Ament

Label
The Foley grail : the art of performing sound for film, games, and animation
Title
The Foley grail
Title remainder
the art of performing sound for film, games, and animation
Statement of responsibility
Vanessa Theme Ament
Creator
Subject
Language
eng
Summary
"Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. In The Foley Grail, Second Edition, award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of shortcuts, hot tips, and other tricks of the trade. This new edition features: - Entirely new chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education - All new sound "recipes" that include proven Foley methods you can immediately use on your own projects - New case studies from well-known films, shows, games, and animations - Interviews with current sound artists from across the globe - An extensive companion website (www.focalpress.com/cw/ament) featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author, teaching aids, and much more Dont miss out! The Foley Grail, Second Edition provides the tools you need to produce vibrant, realistic soundcapes that will lift your media projects to the next level"--
Assigning source
Provided by publisher
Cataloging source
UMI
http://library.link/vocab/creatorName
Ament, Vanessa Theme
Dewey number
791.4302/4
Illustrations
illustrations
Index
index present
LC call number
TK7881.4
LC item number
.A484 2014
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/subjectName
  • Motion pictures
  • Animated films
  • Video games
  • Animation (Cinematography)
  • Digital video
  • Sound
  • PERFORMING ARTS
  • Animated films
  • Animation (Cinematography)
  • Digital video
  • Motion pictures
  • Sound
  • Video games
Label
The Foley grail : the art of performing sound for film, games, and animation, Vanessa Theme Ament
Instantiates
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
pt. 1 What Foley Artists Do, and Why: History, Theory, and Methods -- ch. 1 Holy Foley: The Evolution of a Craft -- ch. 2 Noise vs. Sound: Foley as it is Used in the Various Genres -- ch. 3 Single or Married? Foley Used Independently or Combined with Sound Effects -- pt. 2 How Foley Artists Work: The Protocols, Conventions, and Hierarchy -- ch. 4 Fire in the Hole: The Players and Their Responsibilities -- ch. 5 Let's Go Ahead and Go Back: Spotting and Cueing -- pt. 3 Foley Beyond the Film Frame: Games and Animation -- ch. 6 Gaming the System: Foley as it Lands in the Game -- ch. 7 Animation Station: Foley Defines Reality or Fantasy -- pt. 4 The Practical Concerns: The Art and Craft of Foley -- ch. 8 Walking in Their Shoes: Performing the Footsteps -- ch. 9 Manipulation Techniques: Performing the Props -- ch. 10 Hang it as a Unit: The Knack for Sync -- ch. 11 Magic Wind: Unusual Foley Requests -- pt. 5 The Foley Companions: Mixing and Editing -- ch. 12 Mix and Match: The Foley Mixer -- ch. 13 Hearing the Sweet Spot: Editing Foley -- ch. 14 Fix it in Post: The Dub -- pt. 6 Nuts and Bolts: Where and With What? -- ch. 15 Scene Change: The Foley Stage -- ch. 16 Chef or Cook? Ingredients and Recipes -- pt. 7 The Ghost of Foley Futures: Looking Forward -- ch. 17 The Ivory Tower: The Media School -- ch. 18 Foley Reflections: Final Thoughts of Experts
Control code
878059741
Dimensions
unknown
Edition
2nd ed.
Extent
1 online resource (xiv, 261 pages)
File format
unknown
Form of item
online
Isbn
9780415840859
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)878059741
Label
The Foley grail : the art of performing sound for film, games, and animation, Vanessa Theme Ament
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
pt. 1 What Foley Artists Do, and Why: History, Theory, and Methods -- ch. 1 Holy Foley: The Evolution of a Craft -- ch. 2 Noise vs. Sound: Foley as it is Used in the Various Genres -- ch. 3 Single or Married? Foley Used Independently or Combined with Sound Effects -- pt. 2 How Foley Artists Work: The Protocols, Conventions, and Hierarchy -- ch. 4 Fire in the Hole: The Players and Their Responsibilities -- ch. 5 Let's Go Ahead and Go Back: Spotting and Cueing -- pt. 3 Foley Beyond the Film Frame: Games and Animation -- ch. 6 Gaming the System: Foley as it Lands in the Game -- ch. 7 Animation Station: Foley Defines Reality or Fantasy -- pt. 4 The Practical Concerns: The Art and Craft of Foley -- ch. 8 Walking in Their Shoes: Performing the Footsteps -- ch. 9 Manipulation Techniques: Performing the Props -- ch. 10 Hang it as a Unit: The Knack for Sync -- ch. 11 Magic Wind: Unusual Foley Requests -- pt. 5 The Foley Companions: Mixing and Editing -- ch. 12 Mix and Match: The Foley Mixer -- ch. 13 Hearing the Sweet Spot: Editing Foley -- ch. 14 Fix it in Post: The Dub -- pt. 6 Nuts and Bolts: Where and With What? -- ch. 15 Scene Change: The Foley Stage -- ch. 16 Chef or Cook? Ingredients and Recipes -- pt. 7 The Ghost of Foley Futures: Looking Forward -- ch. 17 The Ivory Tower: The Media School -- ch. 18 Foley Reflections: Final Thoughts of Experts
Control code
878059741
Dimensions
unknown
Edition
2nd ed.
Extent
1 online resource (xiv, 261 pages)
File format
unknown
Form of item
online
Isbn
9780415840859
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)878059741

Library Locations

    • Ellis LibraryBorrow it
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      38.944491 -92.326012
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      W2001 Lafferre Hall, Columbia, MO, 65211, US
      38.946102 -92.330125
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