Learning Processing : a beginner's guide to programming images, animation, and interaction
Resource Information
The work Learning Processing : a beginner's guide to programming images, animation, and interaction represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
The Resource
Learning Processing : a beginner's guide to programming images, animation, and interaction
Resource Information
The work Learning Processing : a beginner's guide to programming images, animation, and interaction represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
- Label
- Learning Processing : a beginner's guide to programming images, animation, and interaction
- Title remainder
- a beginner's guide to programming images, animation, and interaction
- Statement of responsibility
- Daniel Shiffman
- Subject
-
- COMPUTERS -- Digital Media | General
- COMPUTERS -- Interactive & Multimedia
- COMPUTERS -- Web | Site Design
- COMPUTERS -- Web | User Generated Content
- Computação gráfica
- Computeranimation
- Electronic books
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia
- Interaktiva multimedier
- Linguagem de programação
- Multimedia
- Processing (Computer program language)
- Processing (Computer program language)
- Processing (Computer program language)
- Programmierung
- Softwares
- Language
- eng
- Summary
- The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques. The author teaches computer graphics at
- Action
- Self-Renewing
- Cataloging source
- OSU
- Dewey number
- 006.7
- Illustrations
- illustrations
- Index
- index present
- Language note
- English
- LC call number
- QA76.73.P75
- LC item number
- S54 2008
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- Series statement
- The Morgan Kaufmann series in computer graphics
Context
Context of Learning Processing : a beginner's guide to programming images, animation, and interactionWork of
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- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
- Learning Processing : a beginner's guide to programming images, animation, and interaction, Daniel Shiffman
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