Digital human modeling : trends in human algorithms
Resource Information
The work Digital human modeling : trends in human algorithms represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
The Resource
Digital human modeling : trends in human algorithms
Resource Information
The work Digital human modeling : trends in human algorithms represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
- Label
- Digital human modeling : trends in human algorithms
- Title remainder
- trends in human algorithms
- Statement of responsibility
- Yang Cai (ed.)
- Subject
-
- Artificial Intelligence
- Artificial intelligence
- Computer Simulation
- Computer Simulation -- trends
- Computer Simulation -- trends
- Computing Methodologies
- Congress
- Digital computer simulation
- Digital computer simulation
- Digital computer simulation
- Digital computer simulation
- Human mechanics -- Computer simulation
- Human mechanics -- Computer simulation
- Human mechanics -- Computer simulation
- Human mechanics -- Computer simulation
- Human-machine systems
- Human-machine systems
- Human-machine systems
- Human-machine systems
- Information Science
- Informatique
- Publication Characteristics
- Publication Formats
- Language
- eng
- Summary
- The emerging information technologies have given rise to new human patterns in terms of both physiological and psychological interactions. Human Algorithms aim to model human forms, interactions, and dynamics in this new context. They are becoming increasingly comprehensive and inexpensive for use in real-world designs: inside monitors, connected to networks, and under human skin. This book aims to reflect the state-of-the-art of Digital Human Modeling, specifically emergent Human Algorithms. It constitutes a survey of innovative ideas aimed at a wide range of readers, including college students, researchers, engineers, designers, scientists, managers, and healthcare professionals. The 11 chapters are divided into three parts: Human Dynamics, Virtual Humans and Human Forms
- Cataloging source
- GW5XE
- Dewey number
- 003.3
- Illustrations
- illustrations
- Index
- index present
- LC call number
- QA76.9.C65
- LC item number
- D535 2008eb
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- NLM call number
-
- 2008 N-825
- W 26.55.A7f
- NLM item number
- D574 2008
- Series statement
-
- Lecture notes in computer science,
- Lecture notes in artificial intelligence
- State-of-the-art survey
- Series volume
- 4650.
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