Disney stories : getting to digital
Resource Information
The work Disney stories : getting to digital represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
The Resource
Disney stories : getting to digital
Resource Information
The work Disney stories : getting to digital represents a distinct intellectual or artistic creation found in University of Missouri Libraries. This resource is a combination of several types including: Work, Language Material, Books.
- Label
- Disney stories : getting to digital
- Title remainder
- getting to digital
- Statement of responsibility
- Newton Lee, Krystina Madej
- Subject
-
- COMPUTERS -- Digital Media | General
- COMPUTERS -- Interactive & Multimedia
- COMPUTERS -- Web | Site Design
- COMPUTERS -- Web | User Generated Content
- Cartoon characters.
- Cartoons.
- Computer animation
- Computer animation
- Computer animation -- History
- Computer graphics.
- Computer science.
- Electronic books
- Electronic bookss
- Entertainment computing
- Entertainment computing
- Entertainment computing -- History
- History
- History
- Informatique
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia
- Interactive multimedia -- History
- Media Design.
- Multimedia Information Systems.
- Multimedia systems.
- Walt Disney Company
- Walt Disney Company
- Walt Disney Company -- History
- Animation (Cinematography) -- Technological innovations | History
- Language
- eng
- Summary
- Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet. Drawing on Disney films from the twenties and thirties, as well as the writings of historians, screenwriters and producers, Disney Stories: Getting to Digital explains how new film and animation techniques, many developed by Disney, worked together to evolve character and content development and produce entertaining stories that riveted audiences. Through an insider's perspective of Disney's legendary creation process, the book closely examines how the Disney Company moved its stories into the digital world in the 1990s and the virtual, online communities of the 2000s. By embracing the digital era, Disney led storytelling and technological innovation by granting their audience the unique opportunity to take part in their creation process through their online games, including The Lion King Animated Story Book, Disney Blast and Toontown. Disney Stories: Getting to Digital is intended for Disney fans and current practitioners looking to study the creation process of one of the most famous animation studios in existence. Professors teaching courses in new media, animation and interactive storytelling will also find this book a valuable asset
- Cataloging source
- GW5XE
- Dewey number
- 006.7
- Illustrations
- illustrations
- Index
- index present
- Language note
- English
- LC call number
-
- TR897.5
- QA76.9.E57
- PN1999.W27
- LC item number
-
- .L44 2012
- L44 2012
- L44 2012
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
Context
Context of Disney stories : getting to digitalWork of
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